Changelog

Follow up on the latest improvements and updates.

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dark-mode-changelog
After 10 years, Boords FINALLY has dark mode!
It will automatically follow your device preferences, or you can change it in the account menu. Your choice is saved per browser, so you can use dark mode on your laptop and light mode on your desktop.
Of course, dark mode only affects the interface. Your frames and images stay exactly as they are.
Share links and presentations follow the viewer's device, so clients see whichever theme they use.
This month: reference saved assets directly in your prompts, choose your image model, and a few other updates.
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Reuse characters, locations and products with @mentions
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Type @ in a prompt to reference a saved asset from your library, across frame generation, Agent, and the Playground. Combine up to four references to keep characters, locations, and products consistent without uploading them again.
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Choose your image model
Select your image model when generating frames. Choose from Nano Banana 2, GPT Image 2.5 Flare, and GPT Image 2.5 Sunburst. Available choices depend on your plan and image style.
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Optional password rotation for Agency teams
Agency admins can now require password changes every 90 days. This is disabled by default and can be enabled in Settings.
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Set your style before starting with Agent
The image style picker is now available in the blank storyboard composer before sending your first Agent prompt.
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Screenplay import improvements
Better support for screenplays with 1 to 5 scenes, transitions, and international characters.
Plus a handful of smaller fixes to audio management, webhook notifications, and API image generation.
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Assets in the library can now be named and referenced directly when generating images.
Give any asset a name in the Asset Library, then type @ followed by the name in the image prompt to use it as a reference. Boords pulls the asset in automatically - no need to upload it separately each time.
Useful for keeping characters, locations, and visual styles consistent across frames.

new

improved

Asset Library

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Teams can now build and organise a shared image library, accessible from the dashboard.
Upload your own images or use the Playground to generate characters and props directly in Boords. Save them to the library, organise into folders, and reuse them across projects.
When generating images in a storyboard, library assets are available as reference images - useful for keeping characters, locations, and visual styles consistent across frames.
Shared across the whole team, the library keeps everyone working from the same visual references. Consistent characters, locations, and brand assets across every project.
This month brings a significant change to how Boords works, plus a couple of smaller updates.
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Scripts are now in Boords
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Write the script, get it reviewed and approved, and turn it into a storyboard, all inside the same project. Write free-form or in two-column AV format, with client comments anchored to the line and one click from approved script to storyboard. This one's worth reading in full.
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Activity Log on the Free version
Free teams can now see and keep track of what's happened across their work. Comments, status changes, approvals, and more - all in the Activity Log.
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Longer audio supported
Audio and animatics can now run up to 13 minutes. Longer files are supported, with clearer validation and processing errors if something doesn't come through.
Scripts are now part of Boords. Write the script, get it reviewed and approved, and turn it into a storyboard, all inside the same project.
Write free-form or in two-column AV format, with live word counts and runtime. Paste from Google Docs or Word and the formatting comes with it.
Review and sign-off
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Every script has a review link, allowing clients to comment without a Boords account.
Comments stay attached to the line they refer to - move a paragraph and the comment moves with it, so feedback stays in context even as the script changes. When the client is happy, set the status to Approved and it's recorded in the Activity panel with who did it and when.
Script to storyboard
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When the script is ready, click Storyboard in the header. Boords reads the script and builds a storyboard in the same project - one frame per scene with fields already filled in. From there, work as you would in any storyboard.
Scripts are available now on every plan. Free teams can keep three active scripts at a time, while paid plans have unlimited.
One of our most requested features is here! You can now change a storyboard's frame size after it's been created.
Find it in the storyboard sidebar, above Frame Fields.
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This is particularly useful for teams working across multiple formats. Ideate in 16:9, then create versions in 4:5, 1:1, or 9:16 without starting from scratch.
For storyboards that already contain images, you'll be asked how to handle the resize.
Pad to fit:
keeps the whole image visible and adds whitespace where needed.

Crop to fill:
fills the new frame completely, but may trim the image edges.

Cancel:
leaves the frame size and images unchanged.
For storyboards without images, the frame size updates straight away.
This month's updates are about keeping your workspace clean and your team in sync.
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See who's online and viewing a storyboard
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A row of avatars in the storyboard header now shows which teammates are online and who's got that exact board open.
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Permanently delete archived projects
If a project has wrapped, you can now delete it from the Archive for good, instead of it sitting there taking up space.
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Full-resolution saved images
Images saved to Assets now use full resolution when added to a storyboard.
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Failed image generations won't cost you credits
If an image generation doesn't come through, you won't lose a credit for it - it's refunded automatically.
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Admins can control AI image generation
Team admins now have a switch for the AI image generator, so they can control whether it's available across the whole team.
See your team's activity at a glance: who's online, and who's looking at a particular storyboard right now.
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A row of teammate avatars now sits in the storyboard header, next to the version and status indicator.
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See who's active, at a glance
Full-colour avatars mean someone is online in Boords right now. A green dot means they have this exact storyboard open. Hover over an avatar for their name and status.
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Scales with bigger teams
If more than 5 people have access, the row collapses extra avatars into a "+N" counter. People actively viewing are sorted to the front, so you'll always see who's active first.
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Only shows people with access
The row only includes teammates who have access to a storyboard. Admins and full access members always appear. Restricted members show up once they've been given access to the project.
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One click to manage access
Admins can click the avatar row to invite people or edit who has access to the project.
You'll see it in the header of any storyboard shared with more than one person.
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A small change that makes a noticeable difference when managing a busy workspace.
You can now select multiple projects from the sidebar at once - to move or archive them in one go. No more repeating the same action project by project.
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